Our editor-in-chief, Andrew Reiner, recently reviewed the game, saying: "Squadrons’ single-player may fizzle out frequently like a malfunctioning hyperdrive motivator, but the multiplayer continually impresses and is worth the price of entry alone. It's pretty awesome, and even better if you have VR! With the Empire and Rebel forces once more at each other's throats, Squadrons gives players a chance to feel like a real pilot in a galaxy far, far away. This whole thing is messy and confusing and at some point they're just going to have to get realistic.Star Wars: Squadrons is set after the events in Return of the Jedi, and the second iteration of the Death Star has gone kaput. The way I see that is a basic as they've announced today (£7-£8), a full single device Game Pass and Online service (£10) and then a multiple device plus streaming option which caters for multiple console / PC owners and those who like to use xCloud (£15). So at some stage they're going to have to get realistic about the cost of this thing and set a compelling pricing structure. If I had to renew right now I would not be paying £15 per month or whatever GPU costs. The removal of Gold may nudge that up further if you can't stack months ahead of a conversion, but my point is they're going to need to set a compelling price that people are willing to pay for at some point. Obviously they know that's too low, hence why they've just adjusted the conversion ratios, but even now they're selling GPU at £4.60 per month. My latest three year renewal last month amounted to around £3 per month, through to mid-2026. ![]() Right now they're knowingly allowing people to buy-in for multiple years at low costs. Click to shrink.You're right, it's just a frustrating process to observe because they need to restructure the whole service at some point.
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